I recently participated in the Ludum Dare game jam, where the theme was running out of space. In just 72 hours, my friend and I developed a game called Claustrophobic Typist.
In this unique typing game, you play as a typist who suffers from claustrophobia. As you type, the room around you begins to shrink. If you don't type fast enough, the room will shrink until it's too small to play in, and the game will be over.
One of the things that makes Claustrophobic Typist stand out is its immersive gameplay. The room really does feel like it's closing in on you as you play, adding a sense of urgency and tension to the experience. I was responsible for drawing all of the graphics and creating the sound effects, which helped bring the game to life.
Although I didn't create the music for the game, I think it's a perfect fit. It adds to the sense of panic and helps keep the player engaged.
Overall, I'm really proud of what we were able to accomplish in just 72 hours. The game has already received some positive feedback, and I'm looking forward to continuing to develop it in the future.