I recently participated in my first Game Maker's Toolkit Jam, and I'm excited to share the result with you. In just 48 hours, my friend and I developed a puzzle game inspired by the theme "Out of Control."
In this game, you play as two characters, each with their own unique abilities. One character moves in the direction you control, while the other moves in the opposite direction. This creates an interesting dynamic, as you'll need to carefully consider both characters' movements in order to solve each puzzle.
I'm particularly proud of this game because it was my first time participating in a game jam, and because the majority of the work was done by myself alone. I was able to put together a complete game in just 48 hours, which was a challenging but rewarding experience.
We used the Godot game engine to build the game, and I think it turned out really well. The controls are smooth and responsive, and the puzzles are challenging but not too difficult.
Overall, I'm really happy with how this game turned out, and I'm looking forward to participating in future game jams. I'm grateful to my friend for collaborating with me on this project, and I'm excited to see what we can create together in the future.