Things I’ve made trying to put my dent in the universe.

I’ve worked on tons of little projects over the years but these are the ones that I’m most proud of. Many of them are open-source, so if you see something that piques your interest, check out the code and contribute if you have ideas for how it can be improved.

  • Arcane Anagrams

    An addictive word game that will have you spellbound.

  • React Material Symbols

    A minimalist package for adding Material Symbols to any React project.

  • Green Eggs

    Green Eggs is a social recipe app for iOS and Android that lets users create, share, and search for recipes that meet their dietary and allergy requirements.

  • Sorting Algorithm Testing Tool

    For CSIT314 we have developed a testing tool for sorting algorithms. This tool can be used to test that sorting algorithms are correct, and are as efficient as they are supposed to be.

  • REST Tester

    This project is a random testing tool for RESTful APIs. It is useful for testing accuracy of schema files and the implementation of the API. It works by generating random API calls based on their definition in the schema files, and validating them against the valid responses specified in the schema.

  • Incontrol

    The theme of this jam was “Out of Control”. We decided to develop a puzzle game where the player would control two characters. One would control normally, and the other would move in the opposite direction.

  • YouTube Scraper

    A command-line tool written in Python to help you generate CSV files of YouTube data. I developed this tool as part of a uni assignment on data mining.

  • Germ Warfare

    Myself and a friend Fourbs developed a game together for Ludum Dare 46. The theme was “Keep it Alive”, so we decided to make a game where you play as a doctor, shrunk down inside a patient, killing bacteria and viruses to keep your patient alive.

  • Sacrificial Defence

    A space invaders inspired shoot-em-up developed in 48 hours by myself.

  • Claustrophobic Typist

    A typing game made in 72 hours by myself and a friend.

  • Dunk Four

    A game made in 48 hours by myself, including all assets (graphics and sound). The game is a mixture of basketball and connect-four.