I recently participated in the Ludum Dare game jam, where the theme was to combine two incompatible genres. In just 48 hours, I developed a game that blends elements of basketball and connect-four.
The objective of the game is simple: shoot hoops and get four of your balls in a row to win. But don't get too comfortable, because your opponent is trying to do the same thing. With each shot you take, you'll need to carefully consider your strategy and aim to outmaneuver your opponent.
One of the things I'm most proud of is that I was able to create all of the assets for the game myself, including the graphics and sound. This was a challenging but rewarding experience, and it allowed me to have complete creative control over the look and feel of the game.
Overall, this was a fun and intense project to work on, and I'm thrilled to see it come to life in just 48 hours. I'm looking forward to participating in future game jams and continuing to develop my skills as a game developer.